Trick Shot
How to Play:
The game is played in a turn-based format. On your turn, you are faced with a critical choice: you can EITHER Move OR Shoot. You cannot do both! Once you take an action, your turn ends.
Before the Game:
you decide how much wins you need for winning, in case of the number of bounces is the amount of time the bullet can bounce from the floor, there is also the amount of curve in the projectile movement and ghost is pierce walls and can hit behind a wall a building would be 2 walls.
Controls:
Move (Left-Click): Left-click anywhere within your designated circular movement radius to reposition your character.
Aim (Right-Click): Right-click to enter aiming mode and visualize your bullet's trajectory.
Shoot (Right-Click again): While aiming, right-click a second time to confirm your shot and fire!
Cancel Aiming (Q): Press 'Q' to exit aiming mode if you decide you want to move instead.
(Note: If playing in "Mirror Mode", every move you make forces the opposing player to move in the exact opposite mirrored direction! Be careful not to accidentally walk them into a better position while setting up your own shot.)
Trick Shots
You aren't just firing normal bullets! Between rounds, players can equip a special Trick ability to their bullet to catch their opponent off guard. First player to get a hit wins the round.
Reflect (Bounce): Your bullet bounces off walls and obstacles like a billiard ball. Use this to hit targets hiding safely behind cover.
Ghost: Your bullet becomes ethereal and passes straight through walls and buildings, completely ignoring cover!
Curve: Your bullet arcs through the air mid-flight, allowing you to snake shots completely around corners and through narrow corridors.
How to use the Curve Trick: The Curve trick gives you total control over the bullet's path using control points: Right-Click to enter aiming mode. Left-Click anywhere on the ground to place a Control Point (up to 5 maximum). Click and Drag your placed control points to bend and shape the bullet's trajectory curve exactly how you want it. Once the trajectory line weaves perfectly around the map's obstacles and targets the enemy, Right-Click again to fire the curving bullet!
| Status | In development |
| Platforms | HTML5 |
| Author | JosephSchtein |
| Made with | Unity |
| AI Disclosure | AI Assisted, Code |
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